

alpha
=ROU=Enigma
=ROU=almexx
=ROU=cert1s
=ROU=pod$t3r
=ROU=outlAw
=ROU=mental
4
:
0
beta
h$:' TISKEN
h$:' dolbajob
h$:' Valar
h$:' dudinsky
h$:' s1lent
h$:' oldenSan
alpha
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
119
1.54
181
121
27769
20279
134
72
33
37
74
0.65
beta
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
59
0.67
121
181
20279
27769
97
47
23
32
71
0.60
Match awards
Weapon awards
Chat
(
sol.mg42h$:' s1lent
):(
sol.pfh$:' s1lent
):(
sol.mg42h$:' s1lent
):(
sol.pfh$:' s1lent
):(
sol.mg42h$:' s1lent
):(
sol.pfh$:' s1lent
):(
next spawn: 08=ROU=mental
):(
sol.mg42h$:' s1lent
):(
fop.h$:' s1lent
):(
4=ROU=outlAw
):=ROU=pod$t3r
xdh$:' s1lent
:D(
h$:' dolbajob
):Nein!
(
h$:' dolbajob
):Nein!
(
h$:' dolbajob
):Nein!
(
artillery set!=ROU=mental
):(
h$:' dolbajob
):Ja!
(
artillery set!=ROU=mental
):(
artillery set!=ROU=mental
):(
h$:' dolbajob
):Nein!
(
h$:' dolbajob
):Where to?
(
h$:' dolbajob
):We need Covert Ops!
(
artillery set!=ROU=mental
):(
med.h$:' s1lent
):(
sol.pfh$:' s1lent
):(
med.h$:' s1lent
):(
med.h$:' s1lent
):(
med.h$:' s1lent
):(
med.h$:' s1lent
):(
cov.garandh$:' s1lent
):(
artillery set!=ROU=mental
):Unknown #1693
mine in ...=ROU=outlAw
BisteMad?h$:' dolbajob
Ja!
h$:' dolbajob
Ja!
h$:' dolbajob
Ja!
h$:' dolbajob
Ja!
(
cov.FG42h$:' s1lent
):(
cov.stenh$:' s1lent
):(
going medich$:' oldenSan
):(
artillery set!=ROU=mental
):(
going EnsKAh$:' oldenSan
):(
[spawn4]h$:' Valar
):(
[spawn4]h$:' Valar
):(
=ROU=cert1s
):Danke!
=ROU=cert1s
Wunderbar!
(
4=ROU=outlAw
):(
h$:' dolbajob
):Need a Medic!
(
h$:' dolbajob
):Danke!
(
med.h$:' s1lent
):(
med.h$:' s1lent
):(
med.h$:' s1lent
):(
med.h$:' s1lent
):=ROU=outlAw
Ja!
(
sol.mg42h$:' s1lent
):(
sol.pfh$:' s1lent
):h$:' s1lent
Attack!
h$:' s1lent
Attack!
h$:' s1lent
Attack!
h$:' s1lent
Attack!
h$:' s1lent
Attack!
h$:' s1lent
Attack!
h$:' s1lent
Attack!
h$:' s1lent
Attack!
h$:' s1lent
:DUnknown #1693
key player outh$:' s1lent
:Dh$:' s1lent
:Dh$:' dolbajob
Ja!
=ROU=outlAw
Ja!
h$:' dolbajob
XDDDDDDDDDDD=ROU=cert1s
:D(
going medich$:' oldenSan
):(
artillery set!=ROU=mental
):(
=ROU=pod$t3r
):Need a Medic!
(
artillery set!=ROU=mental
):(
med.h$:' s1lent
):