


alpha
TILT *Axcess
TILT *sonNy
TILT *ULTIMATE_DESTROY3r
TILT *Rg
TILT *telmo
TILT *Skywa1keR :o)))
4
:
2
beta
h$: #chry
h$: #iNsAne
h$: #miles
h$: #LoLLeR
h$: #tisken
h$: #DARKMAN
alpha
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
55
0.62
101
165
20286
25770
81
40
19
40
79
0.43
beta
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
116
1.64
165
101
25770
20286
128
54
43
18
79
0.92
Match awards
Weapon awards
Chat
TILT *ULTIMATE_DESTROY3r
XD(
MEDICTILT *ULTIMATE_DESTROY3r
):(
ENGINEERTILT *ULTIMATE_DESTROY3r
):(
4TILT *ULTIMATE_DESTROY3r
):(
4TILT *ULTIMATE_DESTROY3r
):(
4TILT *ULTIMATE_DESTROY3r
):(
4TILT *ULTIMATE_DESTROY3r
):(
ENGINEERTILT *ULTIMATE_DESTROY3r
):(
MEDICTILT *ULTIMATE_DESTROY3r
):(
PANZERTILT *ULTIMATE_DESTROY3r
):(
medicTILT *Skywa1keR :o)))
):(
MEDICTILT *ULTIMATE_DESTROY3r
):h$: #DARKMAN
Auf wiedersehen.
(
:)h$: #miles
):TILT *ULTIMATE_DESTROY3r
XD(
ENGINEERTILT *ULTIMATE_DESTROY3r
):TILT *sonNy
Hallo!
TILT *sonNy
:DTILT *sonNy
:DTILT *sonNy
:DTILT *ULTIMATE_DESTROY3r
dx(
ENGINEERTILT *ULTIMATE_DESTROY3r
):h$: #DARKMAN
XD(
h$: #LoLLeR
):Need a Medic!
TILT *ULTIMATE_DESTROY3r
xdTILT *ULTIMATE_DESTROY3r
XDTILT *ULTIMATE_DESTROY3r
xdTILT *ULTIMATE_DESTROY3r
xdh$: #tisken
:ddddTILT *ULTIMATE_DESTROY3r
wtf(
ENGINEERTILT *ULTIMATE_DESTROY3r
):(
ENGINEERTILT *ULTIMATE_DESTROY3r
):h$: #DARKMAN
Great shot!
h$: #DARKMAN
Great shot!
(
?h$: #DARKMAN
):(
h$: #LoLLeR
):Need a Medic!
(
ENGINEERTILT *ULTIMATE_DESTROY3r
):(
h$: #DARKMAN
):Need a Medic!
(
h$: #DARKMAN
):Need a Medic!
(
h$: #DARKMAN
):Need a Medic!
(
PANZERTILT *ULTIMATE_DESTROY3r
):(
2TILT *ULTIMATE_DESTROY3r
):(
0TILT *ULTIMATE_DESTROY3r
):h$: #DARKMAN
Ja!
TILT *ULTIMATE_DESTROY3r
xdTILT *ULTIMATE_DESTROY3r
how long ug onna wait there (
Foph$: #chry
):(
Medich$: #chry
):(
Foph$: #chry
):(
h$: #miles
):Need a Medic!
(
PANZERTILT *ULTIMATE_DESTROY3r
):h$: #DARKMAN
XDTILT *ULTIMATE_DESTROY3r
xdh$: #DARKMAN
Great shot!
(
Medich$: #chry
):(
h$: #LoLLeR
):Need a Medic!
(
Foph$: #chry
):(
Medich$: #chry
):(
Foph$: #chry
):