Map imageMap image

alpha

dfx.Jassi
dfx.Jere
dfx.Lepari
dfx.Plaz
dfx.Swanidius
dfx.Hevimies

0

:

4

beta

-HOLZ- Bl4d3
-HOLZ- FiREBALL
-HOLZ- HeDo
-HOLZ- stRay
-HOLZ- mental
-HOLZ- KRESTI

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
114
1.84
115
63
20901
14274
106
39
39
16
86
0.99

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
44
0.55
63
115
14274
20901
101
23
26
32
77
0.40

Match awards

Weapon awards

Chat

(
-HOLZ- Bl4d3
):
MEDIC
(
-HOLZ- Bl4d3
):
MEDIC
(
dfx.Hevimies
):
Spawnpoint ][ Default
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- KRESTI
):
MEDIC:]
(
-HOLZ- KRESTI
):
COVERT/STEN:]
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- mental
):
next spawn: 29
(
-HOLZ- mental
):
next spawn: 29
(
dfx.Swanidius
):
Need a Medic!
(
dfx.Jassi
):
Need a Medic!
(
-HOLZ- KRESTI
):
MEDIC:]
(
-HOLZ- Bl4d3
):
MEDIC
(
-HOLZ- KRESTI
):
COVERT/STEN:]
(
-HOLZ- KRESTI
):
COVERT/STEN:]
(
dfx.Swanidius
):
Need a Medic!
(
-HOLZ- KRESTI
):
COVERT/STEN:]
(
dfx.Jere
):
Class = Fops
(
-HOLZ- KRESTI
):
MEDIC:]
(
dfx.Hevimies
):
Spawnpoint ][ 4
(
-HOLZ- KRESTI
):
MEDIC:]
(
dfx.Lepari
):
Enemy spawns @ 47/27/07
(
dfx.Lepari
):
Enemy spawns @ 47/27/07
(
dfx.Lepari
):
Enemy spawns @ 47/27/07
dfx.Swanidius
DONT unp
(
dfx.Jere
):
3 back east
(
dfx.Jere
):
I spam 2 nades and tap
-HOLZ- KRESTI
k
-HOLZ- KRESTI
we are rdy
dfx.Lepari
not yet
dfx.Lepari
sec
(
dfx.Jere
):
don\'t put too much on east btw
dfx.Lepari
we are ready now
(
dfx.Plaz
):
I need ammo!
(
-HOLZ- mental
):
xd
(
-HOLZ- mental
):
Follow me!
(
-HOLZ- Bl4d3
):
FOPS
(
-HOLZ- Bl4d3
):
FOPS
(
dfx.Jassi
):
I need ammo!
(
-HOLZ- Bl4d3
):
MEDIC
dfx.Hevimies
xd
(
dfx.Jere
):
Class = Engi SMG
(
dfx.Jere
):
Class = Engi Rifle
dfx.Jere
:-D
(
dfx.Jere
):
Need a Medic!
(
dfx.Jere
):
Class = Fops
(
-HOLZ- Bl4d3
):
FOPS
(
-HOLZ- Bl4d3
):
Explore the area!
(
dfx.Jere
):
Class = Engi SMG
(
dfx.Jere
):
Class = Engi Rifle
(
dfx.Swanidius
):
going snipah