Map imageMap imageMap image

alpha

TILT > w1lko
TILT > fratske
TILT > unknowntalent

2

:

4

beta

BOXE\'AnDy!
BOXE\'sNi
BOXE\'Zlatorog
///

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
73
1.02
123
119
23654
23468
141
34
48
27
69
1.52

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
75
1.16
119
123
23468
23654
152
38
45
19
83
1.85

Match awards

Weapon awards

Chat

(
BOXE\'sNi
):
axisSpawn
TILT > w1lko
Ja!
BOXE\'sNi
nawet
(
BOXE\'AnDy!
):
37
BOXE\'Zlatorog
Great shot!
(
TILT > unknowntalent
):
Need a Medic!
(
BOXE\'sNi
):
[cover]
BOXE\'AnDy!
0 shit
(
BOXE\'sNi
):
[medic]
(
TILT > w1lko
):
Eng
(
BOXE\'sNi
):
alliedSpawn
(
TILT > w1lko
):
med
(
BOXE\'sNi
):
alliedSpawn
TILT > w1lko
:<
(
BOXE\'Zlatorog
):
Need a Medic!
(
TILT > w1lko
):
Cov
(
TILT > w1lko
):
med
(
TILT > fratske
):
4
(
TILT > w1lko
):
med
(
BOXE\'sNi
):
alliedSpawn
(
TILT > w1lko
):
Eng
(
TILT > w1lko
):
med
TILT > w1lko
:D
TILT > w1lko
xd
(
BOXE\'sNi
):
alliedSpawn
(
TILT > w1lko
):
med
(
TILT > w1lko
):
Eng
(
BOXE\'sNi
):
alliedSpawn
(
TILT > w1lko
):
med
BOXE\'Zlatorog
\u{184}wtf
BOXE\'Zlatorog
_:D
BOXE\'Zlatorog
etl
(
TILT > unknowntalent
):
Move!
(
TILT > unknowntalent
):
Move!
(
TILT > w1lko
):
Cov
(
TILT > fratske
):
4
(
TILT > w1lko
):
med
(
TILT > fratske
):
0
(
TILT > fratske
):
4
(
TILT > fratske
):
0
(
BOXE\'sNi
):
axisSpawn
(
///
):
>Class:
(
///
):
Medic
(
///
):
>Class:
(
///
):
Medic
(
BOXE\'sNi
):
[cover]
(
///
):
>Class:
(
BOXE\'sNi
):
[medic]
(
BOXE\'sNi
):
[eng]
(
BOXE\'sNi
):
[medic]
(
///
):
Medic
TILT > w1lko
:D
(
///
):
Medic
(
TILT > w1lko
):
no
TILT > w1lko
:D