Map imageMap image

alpha

BOXE\' squAze
BOXE\' Damon
BOXE\' M R C

2

:

0

beta

BiA h2o
BiA Aless
BiA late

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
79
1.08
68
68
13758
13713
113
7
22
27
79
1.93

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
81
1.02
68
68
13713
13758
95
20
19
17
83
1.47

Match awards

Weapon awards

Chat

(
BiA late
):
[Spawn: Engineer/SMG]
(
BiA late
):
[Spawn: Medic/SMG]
(
BiA late
):
[Spawn: Medic/SMG]
BiA h2o
Great shot!
BiA h2o
Great shot!
(
BiA h2o
):
Spawn 3
(
BiA h2o
):
Spawn 0
(
BOXE\' squAze
):
(0)
(
BiA Aless
):
All clear.
(
BiA late
):
Ja!
(
BOXE\' squAze
):
s.rifle
BiA Aless
Hallo!
BiA h2o
Wunderbar!
BiA h2o
xd
BOXE\' squAze
Ja!
BOXE\' squAze
Oops!
(
BiA h2o
):
1 meter
(
BiA h2o
):
away
(
BiA h2o
):
from me
(
BiA h2o
):
eng
(
BiA late
):
ok bro noted
BiA h2o
plain is brb 5 minutes
BOXE\' M R C
Great shot!
BiA h2o
he might never come back
BOXE\' M R C
you might be full :)
Unknown #0919
hedo finally came to ask him to do one favor for him?
BiA h2o
haha i dont think so
BOXE\' squAze
hedo is cleaning his mg for tonite
BiA late
zzzzzzzzzz
BOXE\' M R C
Ja!
BOXE\' squAze
zzzzzzz in italian
BiA late
i wish i had the nade counter now that Rgg suggested
BiA h2o
Wunderbar!
BiA h2o
mine explodes right now so hevi as eng is dead lol
BOXE\' M R C
you can also see you havent timed it yet ahaha
BiA h2o
gl thinking that
BiA late
??
BiA h2o
haha u fired
BiA h2o
bot
BOXE\' squAze
pierdole
BiA late
hahaa
BiA Aless
back
(
BiA Aless
):
medic
BiA late
Ja!
BOXE\' M R C
Great shot!
BOXE\' squAze
gratz
BiA late
great job aless
(
BiA h2o
):
Ja!
BiA h2o
Wunderbar!
Unknown #0919
Great shot!
(
BOXE\' M R C
):
Spawnpoint ][ 3
(
BOXE\' M R C
):
Spawnpoint ][ Default
(
BOXE\' squAze
):
(3)
(
BOXE\' squAze
):
(3)
(
BOXE\' M R C
):
Spawnpoint ][ 3
(
BOXE\' squAze
):
XD
(
BOXE\' squAze
):
(3)
(
BOXE\' squAze
):
(3)
(
BOXE\' M R C
):
Spawnpoint ][ Default
(
BOXE\' M R C
):
Spawnpoint ][ 3
(
BOXE\' M R C
):
Spawnpoint ][ Default
(
BOXE\' M R C
):
Spawnpoint ][ Default
(
BOXE\' squAze
):
(0)
(
BOXE\' M R C
):
Spawnpoint ][ 3
(
BOXE\' squAze
):
(3)