Map imageMap image

alpha

BOXE/$yndykator
BOXE/DemarkcoFleming
BOXE/agsor
BOXE/chry
BOXE/Jere
BOXE/Kimi

1

:

3

beta

mirageji |=|
michu |=|
DDMS |=|
Valar |=|
carnage |=|
Sinche |=|

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
76
0.95
165
173
30986
30255
179
56
42
22
75
0.64

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
85
1.07
173
165
30255
30986
151
49
39
38
76
0.93

Match awards

Weapon awards

Chat

Valar |=|
Hallo!
(
Valar |=|
):
Enemy spawns every 20 seconds: next at 59
(
Valar |=|
):
Enemy spawns every 20 seconds: next at 59
(
BOXE/Kimi
):
1
(
carnage |=|
):
01
(
carnage |=|
):
+-
(
BOXE/DemarkcoFleming
):
MEDIC
BOXE/Jere
:-D
BOXE/Jere
:-D
(
BOXE/Kimi
):
4 - back spawn
(
BOXE/$yndykator
):
EngiSMG
(
BOXE/DemarkcoFleming
):
MEDIC
(
carnage |=|
):
rifle
(
carnage |=|
):
rifle
(
carnage |=|
):
fops
(
carnage |=|
):
rifle
(
carnage |=|
):
rifle
(
BOXE/$yndykator
):
Medic
(
BOXE/$yndykator
):
EngiSMG
Sinche |=|
Great shot!
(
michu |=|
):
SPAWN 1?
(
BOXE/Kimi
):
0
Valar |=|
Hallo!
(
BOXE/Kimi
):
0
(
BOXE/agsor
):
Winghaven
(
BOXE/agsor
):
[Spawnpoint 0]
(
Valar |=|
):
[spawn1]
(
carnage |=|
):
rifle
(
carnage |=|
):
rifle
(
BOXE/agsor
):
medic
(
BOXE/agsor
):
medic
(
Sinche |=|
):
fuck sake
(
BOXE/Kimi
):
>Class: Snitch/sten
(
Valar |=|
):
[default]
(
BOXE/Kimi
):
>Class: Miguel/smg
(
BOXE/$yndykator
):
Medic
(
BOXE/Kimi
):
>Class: Guillermo
(
Valar |=|
):
[default]
(
Valar |=|
):
[default]
(
carnage |=|
):
fops
(
BOXE/Kimi
):
0
(
BOXE/DemarkcoFleming
):
PANZER
(
BOXE/DemarkcoFleming
):
PANZER
Valar |=|
Auf wiedersehen.
(
BOXE/DemarkcoFleming
):
MEDIC
BOXE/agsor
Ja!
(
BOXE/DemarkcoFleming
):
MEDIC
(
carnage |=|
):
rifle
(
carnage |=|
):
rifle
DDMS |=|
91 FPS
(
Valar |=|
):
Ja!
DDMS |=|
fuck this map
Sinche |=|
buy pc from 2010 or above
carnage |=|
:)
DDMS |=|
xd
(
carnage |=|
):
Sorry!
(
BOXE/$yndykator
):
PanzerFaust/Bazooka
(
BOXE/$yndykator
):
Medic
Valar |=|
Hallo!
BOXE/chry
IJDFS
(
BOXE/$yndykator
):
FieldOps
(
BOXE/$yndykator
):
Medic
(
BOXE/$yndykator
):
PanzerFaust/Bazooka
(
Valar |=|
):
[spawn1]
(
BOXE/$yndykator
):
Medic
Valar |=|
:]
(
carnage |=|
):
Need a Medic!
(
BOXE/$yndykator
):
Medic
(
BOXE/Jere
):
Class = Engi Rifle
(
BOXE/Jere
):
Class = Medic
(
BOXE/Jere
):
Class = Engi SMG
(
BOXE/Jere
):
Class = Medic
(
BOXE/$yndykator
):
FieldOps
(
BOXE/DemarkcoFleming
):
Explore the area!
(
BOXE/$yndykator
):
Medic
(
BOXE/Jere
):
Class = Engi Rifle
(
BOXE/Jere
):
Class = Engi SMG
(
BOXE/DemarkcoFleming
):
MEDIC
(
BOXE/DemarkcoFleming
):
MEDIC
(
BOXE/chry
):
Engy
(
BOXE/Jere
):
Class = Engi Rifle
(
BOXE/DemarkcoFleming
):
MEDIC
(
BOXE/Kimi
):
0
(
carnage |=|
):
rifle
(
BOXE/agsor
):
[Spawnpoint 0]
Valar |=|
:]
Valar |=|
:]
(
BOXE/chry
):
Medic
(
Sinche |=|
):
XD
(
BOXE/chry
):
Medic
(
Valar |=|
):
[default]
(
BOXE/DemarkcoFleming
):
Enemy spawns every 20 seconds: next at 53
(
BOXE/DemarkcoFleming
):
Enemy spawns every 20 seconds: next at 53
(
BOXE/DemarkcoFleming
):
Enemy spawns every 20 seconds: next at 53
(
BOXE/DemarkcoFleming
):
Enemy spawns every 20 seconds: next at 53
(
Valar |=|
):
[spawn5]
(
DDMS |=|
):
spawnpt 5
(
BOXE/chry
):
Engy
BOXE/Jere
xd
(
BOXE/DemarkcoFleming
):
Explore the area!
(
BOXE/Kimi
):
0
(
BOXE/chry
):
Medic
(
BOXE/Kimi
):
0
(
BOXE/$yndykator
):
FieldOps
(
BOXE/agsor
):
[Spawnpoint 0]
(
Valar |=|
):
[Sten]
(
Valar |=|
):
[default]
(
Valar |=|
):
[default]
(
Valar |=|
):
[Medic]
(
BOXE/agsor
):
[Spawnpoint 4]
(
BOXE/agsor
):
[Spawnpoint 0]
(
Sinche |=|
):
THAT RIFLE ALWAYS GOES THERE
Valar |=|
Great shot!
(
BOXE/agsor
):
[Spawnpoint 0]
(
DDMS |=|
):
spawnpt 0
Sinche |=|
Auf wiedersehen.
Sinche |=|
Auf wiedersehen.
Sinche |=|
Auf wiedersehen.
Sinche |=|
Auf wiedersehen.
BOXE/chry
LOL
(
BOXE/agsor
):
[Spawnpoint 0]
(
BOXE/agsor
):
[Spawnpoint 0]
BOXE/Jere
gg