

alpha
h$: *Valar
h$: *lemr
h$: *snjh
h$: *rapz
h$: *tisken
h$: *ipod
4
:
0
beta
TLR{ > G4rch4
TLR{ > s1lent
TLR{ > dAFF
TLR{ > R0SS
TLR{ > miles
TLR{ > kazim
alpha
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
88
1.12
246
221
39648
37134
238
83
65
67
77
1.06
beta
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
69
0.90
221
247
37134
39648
173
67
74
41
74
0.58
Match awards
Weapon awards
Chat
(
GoingTLR{ > R0SS
):(
GoingTLR{ > R0SS
):(
EnemyTLR{ > R0SS
):(
enemyTLR{ > dAFF
):(
-TLR{ > kazim
):(
-TLR{ > kazim
):(
h$: *ipod
):Need a Medic!
h$: *lemr
Yeah!
(
-TLR{ > kazim
):(
[Rifle]h$: *Valar
):(
[Field]h$: *Valar
):(
h$: *snjh
):I need ammo!
(
h$: *snjh
):I need ammo!
(
-TLR{ > kazim
):TLR{ > s1lent
:DTLR{ > miles
You're welcome.
(
-TLR{ > kazim
):(
-TLR{ > kazim
):h$: *snjh
Hi!
(
[Medic]h$: *Valar
):(
|SpawnTLR{ > R0SS
):(
[EngiSMG]h$: *Valar
):h$: *lemr
Great shot!
TLR{ > dAFF
Great shot!
TLR{ > s1lent
ye but we got gateTLR{ > s1lent
ahaha(
|SpawnTLR{ > R0SS
):(
h$: *lemr
):Danke!
(
-TLR{ > kazim
):TLR{ > s1lent
:DTLR{ > s1lent
:D(
-TLR{ > kazim
):(
h$: *ipod
):Need a Medic!
TLR{ > R0SS
Ja!
(
PANZERh$: *ipod
):TLR{ > s1lent
:D(
-TLR{ > kazim
):(
ENGINEERh$: *ipod
):(
MEDICh$: *ipod
):(
PANZERh$: *ipod
):h$: *rapz
what(
EnemyTLR{ > R0SS
):h$: *lemr
Yeah!
h$: *tisken
Auf wiedersehen.
(
-TLR{ > kazim
):h$: *ipod
xdh$: *lemr
Yeah!
h$: *ipod
xdh$: *ipod
dx(
-TLR{ > kazim
):h$: *ipod
haha(
TLR{ > R0SS
):Need a Medic!
(
h$: *lemr
):Danke!
(
ENGINEERh$: *ipod
):(
4h$: *ipod
):(
h$: *lemr
):Danke!
(
[spawn4]h$: *Valar
):(
4h$: *ipod
):(
-TLR{ > kazim
):(
-TLR{ > kazim
):h$: *lemr
Great shot!
h$: *snjh
Great shot!
h$: *ipod
Great shot!
h$: *Valar
Wunderbar!
(
-TLR{ > kazim
):(
4h$: *ipod
):TLR{ > s1lent
:D(
[default]h$: *Valar
):(
[spawn4]h$: *Valar
):(
TLR{ > miles
):Need a Medic!
h$: *snjh
Great shot!
TLR{ > s1lent
:)(
MEDICh$: *ipod
):h$: *snjh
lOlTLR{ > s1lent
lOl(
[default]h$: *Valar
):TLR{ > s1lent
lOl(
[spawn4]h$: *Valar
):(
h$: *snjh
):Need a Medic!
TLR{ > kazim
15 ss laterTLR{ > kazim
yoTLR{ > s1lent
XDTLR{ > s1lent
lOlh$: *snjh
lOl(
[spawn4]h$: *Valar
):(
[spawn4]h$: *Valar
):h$: *snjh
lOlTLR{ > s1lent
:DTLR{ > s1lent
:Dh$: *rapz
XD(
MEDICh$: *ipod
):(
[spawn4]h$: *Valar
):(
[spawn4]h$: *Valar
):(
MEDICh$: *ipod
):(
[default]h$: *Valar
):(
[spawn4]h$: *Valar
):(
XDTLR{ > kazim
):(
ENGINEERh$: *ipod
):(
[Medic]h$: *Valar
):h$: *ipod
xdTLR{ > s1lent
xd(
PANZERh$: *ipod
):(
h$: *lemr
):Danke!
(
unlucky we have diffrent spawn timeTLR{ > kazim
):(
-TLR{ > kazim
):TLR{ > kazim
wDh$: *ipod
xd(
PANZERh$: *ipod
):(
0h$: *ipod
):TLR{ > miles
The enemy is weakened.
(
jih-fieldh$: *snjh
):(
jih-medich$: *snjh
):(
-TLR{ > kazim
):(
-TLR{ > kazim
):