Map imageMap imageMap image

alpha

*SFRJ*DemarkcoFleming
*SFRJ*agsor
*SFRJ*C3jZi
*SFRJ*Jere
*SFRJ*mental
*SFRJ*Valar

2

:

4

beta

GOAT > BRND
GOAT > michu
GOAT > h2o
GOAT > bltzz.
GOAT > mayan
GOAT > oldenSan

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
121
1.46
270
188
45676
36759
235
94
40
53
79
1.14

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
62
0.70
188
270
36759
45676
192
61
33
46
73
0.51

Match awards

Weapon awards

Chat

(
GOAT > michu
):
can u join my channel?
(
GOAT > oldenSan
):
h20 come channel
GOAT > BRND
ugly ass tag
*SFRJ*C3jZi
throat goat?
*SFRJ*mental
ugly ass pause
GOAT > BRND
ugly ass nerds
*SFRJ*mental
The enemy is weakened.
GOAT > oldenSan
h20 come discord
*SFRJ*Jere
what does it stand for?
*SFRJ*C3jZi
what?
*SFRJ*C3jZi
HOOD TOOK ME UNDER
*SFRJ*Jere
Stupid Free Retard Jerks?
(
*SFRJ*Valar
):
Let's go!
*SFRJ*DemarkcoFleming
Yeah!
*SFRJ*DemarkcoFleming
Yeah!
*SFRJ*DemarkcoFleming
Yeah!
*SFRJ*DemarkcoFleming
Yeah!
*SFRJ*DemarkcoFleming
Yeah!
*SFRJ*DemarkcoFleming
Yeah!
(
GOAT > h2o
):
Let's go!
*SFRJ*C3jZi
google it
*SFRJ*mental
Supreme French Rebells Juniors
GOAT > BRND
sup friends retard jere
GOAT > h2o
Hallo!
GOAT > h2o
Auf wiedersehen.
(
GOAT > h2o
):
Ja!
(
*SFRJ*DemarkcoFleming
):
Spawning @ Tank depot - right exit
(
GOAT > h2o
):
Ja!
(
*SFRJ*C3jZi
):
REVIVE
(
GOAT > mayan
):
:SD
(
GOAT > h2o
):
haluan kuolla
(
GOAT > mayan
):
mm
(
GOAT > mayan
):
ajanhukkaa
(
GOAT > h2o
):
Ja!
GOAT > h2o
Auf wiedersehen.
(
GOAT > h2o
):
XD
(
GOAT > h2o
):
XD
(
GOAT > h2o
):
XD
(
GOAT > h2o
):
Ja!
(
GOAT > h2o
):
Ja!
(
*SFRJ*DemarkcoFleming
):
Spawning @ Axis spawn
(
*SFRJ*DemarkcoFleming
):
FOPS
(
*SFRJ*DemarkcoFleming
):
FOPS
(
*SFRJ*Valar
):
[spawn4]
(
*SFRJ*C3jZi
):
1
(
*SFRJ*agsor
):
[Spawnpoint 4]
(
*SFRJ*agsor
):
[Spawnpoint 4]
(
*SFRJ*agsor
):
[Spawnpoint 3]
(
*SFRJ*C3jZi
):
4
(
GOAT > mayan
):
fops
(
GOAT > mayan
):
2\'
(
*SFRJ*Valar
):
[spawn1]
GOAT > mayan
Great shot!
(
GOAT > mayan
):
covert/sten
(
GOAT > mayan
):
medic
(
*SFRJ*mental
):
next spawn: 39
(
GOAT > mayan
):
4\'
(
*SFRJ*DemarkcoFleming
):
Explore the area!
(
GOAT > mayan
):
2\'
(
GOAT > mayan
):
4\'
*SFRJ*Jere
Ja!
(
*SFRJ*DemarkcoFleming
):
Explore the area!
(
GOAT > mayan
):
2\'
GOAT > h2o
Auf wiedersehen.
GOAT > oldenSan
Great shot!
(
GOAT > h2o
):
Ja!
(
*SFRJ*DemarkcoFleming
):
Explore the area!
*SFRJ*agsor
Ja!
(
*SFRJ*agsor
):
[Spawnpoint 0]
(
*SFRJ*Valar
):
[Medic]
(
*SFRJ*Valar
):
[default]
(
*SFRJ*Jere
):
Class = Medic
(
*SFRJ*DemarkcoFleming
):
MEDIC
(
*SFRJ*C3jZi
):
FOPS
(
GOAT > mayan
):
4\'
(
*SFRJ*DemarkcoFleming
):
MEDIC
(
*SFRJ*DemarkcoFleming
):
MEDIC
(
GOAT > oldenSan
):
going medic
(
*SFRJ*agsor
):
fops
(
*SFRJ*agsor
):
[Spawnpoint 3]
(
*SFRJ*agsor
):
medic
(
GOAT > h2o
):
Ja!
(
*SFRJ*agsor
):
medic
(
*SFRJ*agsor
):
[Spawnpoint 0]
(
*SFRJ*Jere
):
I need ammo!
(
*SFRJ*agsor
):
medic
(
*SFRJ*agsor
):
[Spawnpoint 3]
(
GOAT > mayan
):
soldier/panzer
GOAT > h2o
XD
(
GOAT > mayan
):
medic
(
*SFRJ*agsor
):
[Spawnpoint 0]
GOAT > mayan
AMAZING
GOAT > h2o
Wunderbar!
*SFRJ*agsor
spiderman
(
*SFRJ*agsor
):
[Spawnpoint 3]
(
GOAT > mayan
):
Xd
(
*SFRJ*agsor
):
Danke!
(
*SFRJ*agsor
):
Danke!
(
*SFRJ*agsor
):
Danke!
(
*SFRJ*agsor
):
[Spawnpoint 0]
GOAT > h2o
Wunderbar!
(
*SFRJ*DemarkcoFleming
):
pleaaaase agsor
(
*SFRJ*agsor
):
[Spawnpoint 3]
(
*SFRJ*Jere
):
Class = Engi SMG
(
*SFRJ*Jere
):
Class = Engi Rifle
(
*SFRJ*agsor
):
[Spawnpoint 3]
(
*SFRJ*agsor
):
medic
(
*SFRJ*DemarkcoFleming
):
Spawning @ Tank depot - left exit
(
*SFRJ*Valar
):
[Field]
(
GOAT > h2o
):
Ja!
(
*SFRJ*DemarkcoFleming
):
Spawning @ Tank depot - right exit
(
*SFRJ*Valar
):
[spawn1]
(
*SFRJ*DemarkcoFleming
):
Spawning @ Axis spawn
*SFRJ*DemarkcoFleming
8(((((((
(
*SFRJ*Valar
):
[default]
*SFRJ*DemarkcoFleming
8(((((((
(
GOAT > mayan
):
2\'
(
*SFRJ*C3jZi
):
PANZER
(
*SFRJ*C3jZi
):
MEDIC
*SFRJ*mental
Great shot!
GOAT > oldenSan
Great shot!
(
*SFRJ*C3jZi
):
PANZER
(
GOAT > h2o
):
Ja!
(
*SFRJ*C3jZi
):
MEDIC
*SFRJ*mental
Wunderbar!
(
*SFRJ*mental
):
Fire in the hole!
(
GOAT > mayan
):
medic
(
GOAT > mayan
):
1\'
*SFRJ*Jere
:-D
(
GOAT > mayan
):
medic
GOAT > mayan
Great shot!
*SFRJ*mental
Auf wiedersehen.
(
*SFRJ*C3jZi
):
geh rein mann der wird uns rifeln
(
*SFRJ*Valar
):
[spawn2]
(
*SFRJ*Valar
):
[spawn1]
(
GOAT > h2o
):
Ja!
(
GOAT > mayan
):
4\'
(
*SFRJ*Valar
):
[spawn1]
(
*SFRJ*Valar
):
[spawn1]
(
GOAT > mayan
):
1\'
GOAT > mayan
Great shot!
*SFRJ*mental
150 hp vs 100
*SFRJ*mental
nice
GOAT > mayan
i was 100 hp
*SFRJ*mental
Ja!
GOAT > mayan
due to ur teammates
GOAT > mayan
and i was not shooting u first
GOAT > mayan
but whatever
(
*SFRJ*DemarkcoFleming
):
FOPS
(
GOAT > mayan
):
4\'
(
GOAT > mayan
):
1\'
(
*SFRJ*Valar
):
[default]
(
*SFRJ*Valar
):
[default]
GOAT > h2o
Hallo!
(
*SFRJ*DemarkcoFleming
):
FOPS
(
*SFRJ*agsor
):
[Spawnpoint 2]
(
GOAT > mayan
):
1\'
(
GOAT > mayan
):
fops
(
GOAT > mayan
):
1\'
(
*SFRJ*agsor
):
Winghaven
(
*SFRJ*agsor
):
[Spawnpoint 0]
(
*SFRJ*agsor
):
medic
(
GOAT > mayan
):
medic
(
GOAT > mayan
):
3\'
(
GOAT > mayan
):
4\'
(
GOAT > mayan
):
4\'
(
GOAT > oldenSan
):
going medic
(
GOAT > oldenSan
):
going Tilulilu
(
*SFRJ*agsor
):
medic
(
GOAT > mayan
):
Sorry!
(
GOAT > mayan
):
medic
(
GOAT > mayan
):
1\'
GOAT > mayan
Auf wiedersehen.
*SFRJ*Valar
Great shot!
GOAT > mayan
xd
(
*SFRJ*agsor
):
Winghaven
(
*SFRJ*Valar
):
[Medic]
(
*SFRJ*agsor
):
[Spawnpoint 0]
(
GOAT > mayan
):
1\'
*SFRJ*mental
Auf wiedersehen.
(
*SFRJ*agsor
):
medic
(
*SFRJ*agsor
):
[Spawnpoint 0]
(
GOAT > h2o
):
Ja!
(
GOAT > mayan
):
XDSAD ASdjsk
(
*SFRJ*DemarkcoFleming
):
PANZER
(
*SFRJ*DemarkcoFleming
):
PANZER
(
GOAT > mayan
):
1\'
GOAT > h2o
Good game!
(
*SFRJ*DemarkcoFleming
):
FOPS
(
*SFRJ*DemarkcoFleming
):
FOPS
(
*SFRJ*DemarkcoFleming
):
ENGSMG
(
*SFRJ*C3jZi
):
ENGINEER
(
*SFRJ*DemarkcoFleming
):
ENGSMG
(
*SFRJ*C3jZi
):
MEDIC
(
*SFRJ*DemarkcoFleming
):
FOPS
(
GOAT > mayan
):
1\'
(
GOAT > oldenSan
):
going EnsKA
(
*SFRJ*C3jZi
):
ENGINEER
GOAT > bltzz.
xD
(
*SFRJ*C3jZi
):
MEDIC
GOAT > mayan
Auf wiedersehen.
(
*SFRJ*mental
):
Danke!
(
*SFRJ*mental
):
Danke!
(
GOAT > mayan
):
Need a Medic!
(
*SFRJ*C3jZi
):
Need a Medic!
(
GOAT > h2o
):
Ja!
(
*SFRJ*agsor
):
Winghaven
(
*SFRJ*agsor
):
[Spawnpoint 0]