

alpha
HeadHunterz!spykejay
HeadHunterz!fishy\'
HeadHunterz!sNi
HeadHunterz!eLx
HeadHunterz!D TIER RNADE
HeadHunterz!Supra
2
:
2
beta
=cL=bRAH1
=cL=poots
=cL=adr
=cL=semik
=cL=termit
=cL=N3nGo
alpha
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
86
1.02
271
271
44420
43796
222
93
49
63
82
0.92
beta
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
84
1.01
271
271
43796
44420
205
104
51
59
75
0.82
Match awards
Weapon awards
Chat
(
MEDICHeadHunterz!spykejay
):(
=cL=adr
):Revive me!
(
[Enemy Spawn] Next: 3 (±30)=cL=adr
):(
[Enemy Spawn] Next: 3 (±30)=cL=adr
):(
=cL=adr
):Need a Medic!
(
alliedSpawnHeadHunterz!sNi
):(
alliedSpawnHeadHunterz!sNi
):(
=cL=poots
):Need a Medic!
(
FIELD OPSHeadHunterz!Supra
):(
HeadHunterz!eLx
):Need a Medic!
(
MEDICHeadHunterz!Supra
):(
ENGINEERHeadHunterz!Supra
):(
4 32=cL=poots
):(
PANZEROO=cL=poots
):HeadHunterz!D TIER RNADE
Great shot!
(
MEDICOOO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
HeadHunterz!Supra
):Need a Medic!
(
HeadHunterz!Supra
):Need a Medic!
(
HeadHunterz!Supra
):Need a Medic!
(
=cL=adr
):Need a Medic!
(
HeadHunterz!eLx
):Need a Medic!
(
=cL=adr
):Need a Medic!
(
HeadHunterz!eLx
):Need a Medic!
=cL=N3nGo
Great shot!
(
=cL=N3nGo
):Need a Medic!
(
=cL=N3nGo
):Need a Medic!
(
=cL=N3nGo
):Need a Medic!
(
=cL=adr
):Need a Medic!
(
PANZEROO=cL=poots
):(
=cL=adr
):Need a Medic!
(
HeadHunterz!eLx
):Need a Medic!
(
MEDICHeadHunterz!Supra
):(
=cL=adr
):Need a Medic!
(
MEDICOOO=cL=poots
):(
MEDICOOO=cL=poots
):(
MEDICOOO=cL=poots
):(
HeadHunterz!Supra
):Need a Medic!
(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
Spawn: Going: Panzer HeadHunterz!sNi
):(
axisSpawnHeadHunterz!sNi
):(
axisSpawnHeadHunterz!sNi
):(
=cL=adr
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
[Enemy Spawn] Next: 40 (±20)=cL=adr
):(
[Enemy Spawn] Next: 40 (±20)=cL=adr
):(
[Enemy Spawn] Next: 40 (±20)=cL=adr
):(
[Enemy Spawn] Next: 40 (±20)=cL=adr
):(
=cL=adr
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=N3nGo
):Need a Medic!
(
FIELDOOO=cL=poots
):(
FIELDOOO=cL=poots
):(
FIELDOOO=cL=poots
):(
FIELDOOO=cL=poots
):(
[medic]HeadHunterz!sNi
):(
FOPSHeadHunterz!spykejay
):=cL=N3nGo
Wunderbar!
(
HeadHunterz!eLx
):Need a Medic!
(
SOLDIER -> PANZERHeadHunterz!eLx
):(
MOBILHeadHunterz!eLx
):(
MOBILHeadHunterz!eLx
):(
MEDICHeadHunterz!spykejay
):(
SOLDIER -> PANZERHeadHunterz!eLx
):(
MEDICKHeadHunterz!eLx
):(
HeadHunterz!spykejay
):UNKNOWN VSAY: cvops.sten
(
=cL=adr
):Revive me!
(
=cL=adr
):Revive me!
(
HeadHunterz!eLx
):Need a Medic!
(
=cL=bRAH1
):Danke!
(
MEDICHeadHunterz!spykejay
):(
=cL=adr
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
MEDICHeadHunterz!spykejay
):(
Spawn: Going: Panzer HeadHunterz!sNi
):(
ENGINERO=cL=poots
):(
[cover]HeadHunterz!sNi
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
ENGINERO=cL=poots
):(
[medic]HeadHunterz!sNi
):(
4 32=cL=poots
):(
ENGSMGHeadHunterz!spykejay
):(
HeadHunterz!spykejay
):UNKNOWN VSAY: cvops.sten
(
MEDICHeadHunterz!spykejay
):(
04HeadHunterz!sNi
):(
=cL=N3nGo
):Move!
(
=cL=N3nGo
):Need a Medic!
(
=cL=adr
):Need a Medic!
(
MEDICOOO=cL=poots
):(
=cL=adr
):Need a Medic!
(
FIELDOOO=cL=poots
):(
HeadHunterz!Supra
):Need a Medic!
(
MEDICHeadHunterz!Supra
):(
PANZEROO=cL=poots
):(
FIELDOOO=cL=poots
):(
MEDICHeadHunterz!Supra
):(
=cL=adr
):Need a Medic!
(
HeadHunterz!eLx
):Need a Medic!
(
=cL=bRAH1
):Sorry!
(
Spawn: Going: Field HeadHunterz!sNi
):(
listern+=cL=N3nGo
):(
gyyts=cL=N3nGo
):(
=cL=adr
):Need a Medic!
(
listen the call=cL=N3nGo
):(
[medic]HeadHunterz!sNi
):HeadHunterz!sNi
ale kurwa jajca(
MEDICHeadHunterz!spykejay
):(
[Enemy Spawn] Next: 12 (±20)=cL=adr
):(
=cL=N3nGo
):I'm a medic.
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=adr
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=adr
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
axisSpawnHeadHunterz!sNi
):(
CVOPS -> STENHeadHunterz!eLx
):(
[cover]HeadHunterz!sNi
):(
0=cL=poots
):(
MEDICKHeadHunterz!eLx
):=cL=N3nGo
Hallo!
(
CVOPS -> STENHeadHunterz!eLx
):(
MEDICKHeadHunterz!eLx
):(
[medic]HeadHunterz!sNi
):(
05HeadHunterz!sNi
):(
4 32=cL=poots
):(
MEDICHeadHunterz!Supra
):(
HeadHunterz!eLx
):Need a Medic!
(
[Enemy Spawn] Next: 32 (±20)=cL=adr
):(
[Enemy Spawn] Next: 32 (±20)=cL=adr
):(
[Enemy Spawn] Next: 32 (±20)=cL=adr
):(
FIELDOOO=cL=poots
):(
HeadHunterz!eLx
):Need a Medic!
(
medic=cL=bRAH1
):(
03HeadHunterz!sNi
):(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
axisSpawnHeadHunterz!sNi
):HeadHunterz!D TIER RNADE
XD(
=cL=poots
):Need a Medic!
(
axisSpawnHeadHunterz!sNi
):(
=cL=N3nGo
):Need a Medic!
(
MEDICHeadHunterz!Supra
):(
=cL=adr
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
MEDICKHeadHunterz!eLx
):(
[Enemy Spawn] Next: 59 (±30)=cL=adr
):(
HeadHunterz!eLx
):Need a Medic!
(
FDOPSHeadHunterz!eLx
):(
2=cL=poots
):(
3=cL=poots
):(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
=cL=poots
):Need a Medic!
(
MEDICOOO=cL=poots
):(
ENGINERO=cL=poots
):(
HeadHunterz!eLx
):Need a Medic!
(
alliedSpawnHeadHunterz!sNi
):(
ENGINERO=cL=poots
):(
HeadHunterz!eLx
):Need a Medic!
(
=cL=N3nGo
):I need backup!
(
=cL=N3nGo
):I need backup!
(
Spawn: Going: Panzer HeadHunterz!sNi
):