





alpha
why r u full
>insertname<
>insertgame<
4
:
8
beta
xx h
xx w
xx i
alpha
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
62
0.80
247
313
50669
57217
365
52
89
102
76
1.48
beta
name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
90
1.27
313
247
57217
50669
451
73
99
67
85
2.20
Match awards
Weapon awards
Chat
(
MEDICOOOxx w
):(
ENGINEROxx w
):(
xx h
):Ja!
(
Spawn>insertgame<
):(
MEDICOOOxx w
):(
0xx w
):(
Spawnxx h
):(
Spawnxx h
):(
0xx w
):(
0xx w
):(
that nade was literally no him>insertgame<
):(
XD>insertgame<
):(
Spawn>insertgame<
):(
Spawnxx h
):(
1xx w
):(
xx h
):Danke!
(
idk why u support this playing old map version bsUnknown
):(
MEDICOOOxx w
):(
idk do i support it but tbh i see on those maps way betterUnknown
):(
MEDICOOOxx w
):(
MEDICOOOxx w
):(
Medic>insertname<
):(
you see better on older versions?Unknown
):(
yeaUnknown
):(
ice is most likely only one new version i likeUnknown
):(
i just cant keep swapping versions when going fun or privatreUnknown
):(
i think thats really dumbUnknown
):(
i can adjust to either version evne if i prefer anotherUnknown
):(
XD>insertgame<
):(
0xx w
):(
0xx w
):(
>:>insertname<
):(
Medic>insertname<
):(
0xx w
):(
xx h
):Ja!
(
4xx w
):(
3xx w
):(
MEDICOOOxx w
):(
>:>insertname<
):(
Spawnxx h
):(
Spawnxx h
):(
Medic>insertname<
):(
Spawnxx h
):(
Spawnxx h
):(
Spawnxx h
):(
Spawnxx h
):(
Spawnxx h
):(
Spawnxx h
):(
Spawnxx h
):(
>:>insertname<
):(
3xx w
):(
Spawnxx h
):>insertgame<
Great shot!
(
xx h
):All clear.
(
>:>insertname<
):(
Medic>insertname<
):(
xx h
):Ja!
(
>:>insertname<
):(
Medic>insertname<
):(
>:>insertname<
):(
Spawn>insertgame<
):(
>Class:>insertname<
):>insertgame<
The enemy is weakened.
(
Medic>insertname<
):(
>:>insertname<
):(
Spawn>insertgame<
):(
Spawn>insertgame<
):(
ENGINEROxx w
):(
MEDICOOOxx w
):(
MEDICOOOxx w
):(
ENGINEROxx w
):(
0xx w
):(
MEDICOOOxx w
):>insertgame<
The enemy is weakened.
(
xx h
):Ja!
(
ENGINEROxx w
):xx h
Auf wiedersehen.
>insertname<
Wunderbar!
(
covertxx h
):(
Spawnxx h
):(
Spawnxx h
):(
MEDICOOOxx w
):(
ENGINEROxx w
):(
3xx w
):(
2xx w
):(
>:>insertname<
):(
>insertgame<
):Ja!
(
>insertgame<
):Ja!
(
>^>insertname<
):(
Medic>insertname<
):(
Medic>insertname<
):xx h
Wunderbar!
(
ENGINEROxx w
):(
>:>insertname<
):(
covertxx h
):(
MEDICOOOxx w
):(
0xx w
):(
ENGINEROxx w
):(
46>insertname<
):(
Medic>insertname<
):(
covertxx h
):(
>:>insertname<
):(
ENGINEROxx w
):(
Medic>insertname<
):(
Spawnxx h
):(
Spawnxx h
):(
3xx w
):(
4xx w
):(
fieldxx h
):(
>:>insertname<
):(
fieldxx h
):(
Spawnxx h
):(
Spawnxx h
):(
FIELDOOOxx w
):(
0xx w
):(
>:>insertname<
):(
Medic>insertname<
):(
>Class:>insertname<
):(
Medic>insertname<
):(
Spawn>insertgame<
):(
Spawn>insertgame<
):(
MEDICOOOxx w
):(
Spawn>insertgame<
):(
>:>insertname<
):(
Spawn>insertgame<
):(
Medic>insertname<
):(
ENGINEROxx w
):(
MEDICOOOxx w
):why r u full
Great shot!
why r u full
Great shot!
(
MEDICOOOxx w
):(
MEDICOOOxx w
):(
MEDICOOOxx w
):(
ENGINEROxx w
):(
ENGINEROxx w
):(
MEDICOOOxx w
):>insertgame<
Great shot!
(
Medic>insertname<
):(
Spawn>insertgame<
):(
Spawn>insertgame<
):(
Spawn>insertgame<
):(
Spawn>insertgame<
):(
Spawn>insertgame<
):(
Spawn>insertgame<
):(
fieldxx h
):(
fieldxx h
):(
>:>insertname<
):(
Medic>insertname<
):(
MEDICOOOxx w
):(
MEDICOOOxx w
):(
xx h
):All clear.
(
xx h
):Ja!
xx h
ggs