Map imageMap image

alpha

TLR{ 'frickface
TLR{ 'The Machine
TLR{ 'Bonjwa
TLR{ 'PL4IN
TLR{ 'misery
TLR{ 's1lent

0

:

4

beta

h$: takerjay
h$: TISKEN
h$: sonNy:o)
h$: ViKO
h$: mental
h$: Valar

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
119
1.48
151
105
25794
20723
156
40
29
28
83
0.74

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
61
0.70
105
151
20723
25794
136
19
21
28
76
0.61

Match awards

Weapon awards

Chat

(
TLR{ 'misery
):
GOING. MEDIC
(
h$: mental
):
next spawn: 05
(
TLR{ 'misery
):
GOING. fOPS
(
h$: sonNy:o)
):
Engineer/Rifle
(
TLR{ 'Bonjwa
):
[Rifle]
(
TLR{ 'PL4IN
):
engineer
(
TLR{ 'Bonjwa
):
[Medic]
(
TLR{ 'PL4IN
):
medic
(
TLR{ 'PL4IN
):
medic
(
TLR{ 'Bonjwa
):
[Medic]
(
h$: ViKO
):
Enemy spawns every 30 seconds: next at 03
(
TLR{ 'Bonjwa
):
[Rifle]
(
TLR{ 's1lent
):
Sorry!
(
TLR{ 'Bonjwa
):
[Medic]
TLR{ 's1lent
Ja!
(
TLR{ 'Bonjwa
):
[Rifle]
(
TLR{ 'misery
):
GOING. MEDIC
(
h$: Valar
):
[default]
(
h$: Valar
):
[default]
(
h$: Valar
):
[spawn2]
(
h$: ViKO
):
Enemy spawns every 30 seconds: next at 02
(
h$: sonNy:o)
):
enemy spawns at: 01
(
h$: Valar
):
[default]
(
h$: ViKO
):
3
(
h$: ViKO
):
default
(
h$: Valar
):
[EngiSMG]
(
h$: Valar
):
[Medic]
TLR{ 'frickface
no way
(
TLR{ 's1lent
):
sol.pf
TLR{ 'frickface
lol wtf
(
h$: ViKO
):
default
(
h$: ViKO
):
default
(
h$: ViKO
):
default
h$: sonNy:o)
Hallo!
h$: sonNy:o)
Hallo!
h$: sonNy:o)
?
h$: sonNy:o)
:D
h$: sonNy:o)
:D
h$: sonNy:o)
:D
h$: sonNy:o)
:D
h$: sonNy:o)
:D
h$: sonNy:o)
:D
(
TLR{ 's1lent
):
fop.
(
TLR{ 's1lent
):
fop.
(
h$: ViKO
):
default
(
h$: ViKO
):
default
(
h$: ViKO
):
default
(
TLR{ 'misery
):
GOING. fOPS
(
h$: ViKO
):
default
(
h$: Valar
):
[spawn2]
(
h$: Valar
):
[default]
(
TLR{ 'PL4IN
):
sniper
(
h$: ViKO
):
3
(
TLR{ 'PL4IN
):
medic
(
TLR{ 'misery
):
GOING. MEDIC