Map imageMap imageMap image

alpha

bSTURZ*ToMfu
bSTURZ*Jinosta
bSTURZ*Oksii
bSTURZ*DDMS
bSTURZ*h2o
bSTURZ*Bonjwa
sinnerman

4

:

2

beta

AIMLOCK.takerjay
AIMLOCK.REINA
AIMLOCK.agsor
AIMLOCK.tZx...
AIMLOCK.BRND
AIMLOCK.oldenSan

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
76
0.96
523
512
91683
89453
394
147
122
129
79
0.91

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
81
0.97
512
523
89453
91683
460
151
108
115
75
0.75

Match awards

Weapon awards

Chat

(
bSTURZ*ToMfu
):
Medic
(
bSTURZ*ToMfu
):
Spawn 0
(
bSTURZ*ToMfu
):
Spawn 0
(
AIMLOCK.tZx...
):
=bbAxis Spawned
(
bSTURZ*Jinosta
):
Need a Medic!
(
AIMLOCK.tZx...
):
=bbAxis Spawned
AIMLOCK.oldenSan
Great shot!
(
bSTURZ*Jinosta
):
Need a Medic!
(
AIMLOCK.oldenSan
):
going medic
(
AIMLOCK.oldenSan
):
going EnsKA
(
bSTURZ*ToMfu
):
Need a Medic!
(
bSTURZ*ToMfu
):
Need a Medic!
(
bSTURZ*Jinosta
):
Need a Medic!
(
AIMLOCK.agsor
):
Winghaven
(
AIMLOCK.agsor
):
Tunnel
(
AIMLOCK.agsor
):
[Spawnpoint 0]
(
AIMLOCK.agsor
):
medic
(
AIMLOCK.agsor
):
medic
(
AIMLOCK.agsor
):
Winghaven
bSTURZ*ToMfu
Great shot!
(
AIMLOCK.agsor
):
medic
bSTURZ*h2o
Auf wiedersehen.
(
AIMLOCK.agsor
):
medic
(
AIMLOCK.agsor
):
[Spawnpoint 0]
(
AIMLOCK.oldenSan
):
going APILAS
(
AIMLOCK.oldenSan
):
going EnsKA
(
AIMLOCK.oldenSan
):
going APILAS
Unknown #9808
tomfus trick pause
(
AIMLOCK.oldenSan
):
going EnsKA
(
bSTURZ*Bonjwa
):
Need a Medic!
(
bSTURZ*ToMfu
):
Spawn 2
bSTURZ*Bonjwa
????
(
AIMLOCK.agsor
):
Winghaven
(
AIMLOCK.agsor
):
[Spawnpoint 4]
(
AIMLOCK.agsor
):
medic
bSTURZ*Bonjwa
Auf wiedersehen.
Unknown #9808
\u{34}D
Unknown #9808
:D
(
bSTURZ*h2o
):
Need a Medic!
AIMLOCK.agsor
smth i have missed
(
bSTURZ*h2o
):
Danke!
Unknown #9808
jj
(
AIMLOCK.agsor
):
medic
(
AIMLOCK.agsor
):
[Spawnpoint 4]
bSTURZ*ToMfu
Great shot!
AIMLOCK.agsor
smth i have missed
Unknown #9808
Great shot!
(
bSTURZ*Jinosta
):
panzer
(
bSTURZ*Jinosta
):
mg
(
AIMLOCK.tZx...
):
=bbAllies Spawned
(
bSTURZ*Jinosta
):
panzer
(
bSTURZ*Jinosta
):
mg
Unknown #9808
Great shot!
(
AIMLOCK.oldenSan
):
going Tilulilu
(
AIMLOCK.agsor
):
[Spawnpoint 4]
(
bSTURZ*Jinosta
):
medic
(
bSTURZ*Jinosta
):
medic
(
sinnerman
):
[engi w/ smg]
(
bSTURZ*h2o
):
Move!
bSTURZ*h2o
Auf wiedersehen.
(
sinnerman
):
[medic]
(
bSTURZ*Jinosta
):
0
(
bSTURZ*Jinosta
):
medic
(
AIMLOCK.REINA
):
Danke!
(
sinnerman
):
im wondering if its 10 or taker rly crazy tap
(
bSTURZ*h2o
):
panzer
(
bSTURZ*Jinosta
):
engi
(
AIMLOCK.oldenSan
):
going EnsKA
(
bSTURZ*Bonjwa
):
[spawn4]
(
bSTURZ*Jinosta
):
4
(
bSTURZ*Jinosta
):
medic
bSTURZ*h2o
Wunderbar!
(
AIMLOCK.REINA
):
XD
AIMLOCK.oldenSan
Great shot!
bSTURZ*h2o
Ja!
AIMLOCK.oldenSan
xDDDDDD
bSTURZ*h2o
Wunderbar!
(
bSTURZ*Bonjwa
):
[spawn4]
(
bSTURZ*DDMS
):
spawnpt 4
bSTURZ*h2o
Ja!
(
bSTURZ*Oksii
):
Need a Medic!
(
AIMLOCK.oldenSan
):
Need a Medic!
(
AIMLOCK.oldenSan
):
going medic
(
AIMLOCK.oldenSan
):
going Tilulilu
(
AIMLOCK.oldenSan
):
going medic
(
sinnerman
):
idk weird stuff tbh sorry
(
bSTURZ*h2o
):
Ja!
(
AIMLOCK.oldenSan
):
going EnsKA
AIMLOCK.oldenSan
Great shot!
AIMLOCK.oldenSan
Great shot!
AIMLOCK.oldenSan
Great shot!
(
bSTURZ*h2o
):
Ja!
(
bSTURZ*h2o
):
field
(
bSTURZ*DDMS
):
spawnpt 3
(
AIMLOCK.oldenSan
):
going mobile
(
AIMLOCK.oldenSan
):
going mobile
(
bSTURZ*DDMS
):
spawnpt 4
(
bSTURZ*DDMS
):
spawnpt 3
(
bSTURZ*h2o
):
field
bSTURZ*Bonjwa
Hallo!
(
AIMLOCK.oldenSan
):
going medic
(
bSTURZ*h2o
):
Ja!
bSTURZ*Jinosta
Auf wiedersehen.
bSTURZ*h2o
Wunderbar!
Unknown #9808
Wunderbar!
(
AIMLOCK.agsor
):
fops
(
bSTURZ*Jinosta
):
medic
AIMLOCK.agsor
Hallo!
bSTURZ*h2o
Nein!
(
bSTURZ*Jinosta
):
medic
(
AIMLOCK.tZx...
):
=bbAxis Spawned
(
bSTURZ*Oksii
):
Enemy spawns at 38 (+/-5s)...
(
AIMLOCK.agsor
):
medic
(
bSTURZ*Jinosta
):
Need a Medic!
(
AIMLOCK.oldenSan
):
going Tilulilu
(
AIMLOCK.agsor
):
cvops sten
(
bSTURZ*Jinosta
):
panzer
(
AIMLOCK.agsor
):
medic
(
sinnerman
):
[engi w/ smg]
bSTURZ*Jinosta
Hallo!
Unknown #9808
Auf wiedersehen.
(
sinnerman
):
[medic]
Unknown #9808
Great shot!
(
AIMLOCK.agsor
):
medic
(
sinnerman
):
[medic]
bSTURZ*Jinosta
Hallo!
Unknown #9808
Great shot!
AIMLOCK.agsor
Ja!
bSTURZ*h2o
ok
bSTURZ*h2o
..
Unknown #9808
:D
(
AIMLOCK.agsor
):
cvops sten
bSTURZ*h2o
shit m
bSTURZ*h2o
Great shot!
bSTURZ*h2o
Great shot!
bSTURZ*Bonjwa
Auf wiedersehen.
Unknown #9808
Great shot!
Unknown #9808
Great shot!
AIMLOCK.agsor
Ja!
(
AIMLOCK.agsor
):
medic
(
bSTURZ*Jinosta
):
medic
(
AIMLOCK.oldenSan
):
Need a Medic!
AIMLOCK.agsor
xd
Unknown #9808
Great shot!
bSTURZ*h2o
Wunderbar!
(
bSTURZ*Jinosta
):
panzer
AIMLOCK.agsor
Ja!
(
bSTURZ*Jinosta
):
medic
AIMLOCK.REINA
micho
bSTURZ*h2o
Ja!
AIMLOCK.REINA
what is this
bSTURZ*h2o
what is this u playing like a pussy hiding there
(
AIMLOCK.agsor
):
cvops sten
(
AIMLOCK.agsor
):
medic
(
bSTURZ*Bonjwa
):
[Field]
(
bSTURZ*Bonjwa
):
[spawn1]
(
bSTURZ*Jinosta
):
1
(
AIMLOCK.agsor
):
fops
(
bSTURZ*Bonjwa
):
[Rifle]
(
AIMLOCK.agsor
):
medic
(
AIMLOCK.agsor
):
medic
(
AIMLOCK.agsor
):
medic
(
bSTURZ*Jinosta
):
medic
(
AIMLOCK.tZx...
):
=bbAxis Spawned
(
AIMLOCK.oldenSan
):
going medic
bSTURZ*h2o
Auf wiedersehen.
Unknown #9808
Great shot!
(
AIMLOCK.agsor
):
Winghaven
Unknown #9808
Great shot!
(
AIMLOCK.agsor
):
medic
(
AIMLOCK.agsor
):
Winghaven
(
AIMLOCK.agsor
):
medic
Unknown #9808
Great shot!
(
sinnerman
):
I WOULD TRY TBH
Unknown #9808
agsor co mas za fov? 20?
(
bSTURZ*h2o
):
did agsor shoot panzer
(
bSTURZ*h2o
):
last spawn?
(
sinnerman
):
THIS GUY IS ABOUT TO GET FULL
(
sinnerman
):
SO 3 FULL
AIMLOCK.agsor
hej
(
sinnerman
):
they have 2 play def
AIMLOCK.agsor
u had enough pauses and wasting
(
AIMLOCK.REINA
):
agsor go corner, brandon wait for spawn then gib some
bSTURZ*Jinosta
we getting next merc
bSTURZ*Oksii
sorry tomfu is having another child
Unknown #9808
Ja!
bSTURZ*Jinosta
its tomfu\'s son
AIMLOCK.REINA
jino why you stop playing arc
AIMLOCK.agsor
tomfu will get pregnant right
bSTURZ*Jinosta
he\'s connecting
sinnerman
I ALREADY SAID I WAS COVE WTF
sinnerman
sorry guys wrong chat
AIMLOCK.agsor
with his short hair wife
bSTURZ*Jinosta
cause plain got off
bSTURZ*Jinosta
and queue started
AIMLOCK.REINA
plain fault then
bSTURZ*Jinosta
ye
bSTURZ*Jinosta
but it was fun at least
(
sinnerman
):
is this 2nd map?
(
bSTURZ*Oksii
):
Ja!
(
sinnerman
):
holy fuck
AIMLOCK.REINA
ye i see how he shaking
(
sinnerman
):
who picked this btw
AIMLOCK.tZx...
y allready have 250h on it :D
bSTURZ*h2o
i started playing arc reina
bSTURZ*h2o
so if u want to watch someone playing
bSTURZ*h2o
or join me and plain
bSTURZ*h2o
u are more than welcome to do so
(
bSTURZ*h2o
):
its always the benelux guys
AIMLOCK.REINA
i try apex some time ago again
AIMLOCK.REINA
and getting blue screen
bSTURZ*h2o
:(
bSTURZ*Jinosta
lol
bSTURZ*h2o
u know the reason?
AIMLOCK.REINA
old pc
bSTURZ*h2o
Ja!
AIMLOCK.REINA
very
AIMLOCK.REINA
hf
Unknown #9808
Great shot!
(
AIMLOCK.agsor
):
medic
(
bSTURZ*DDMS
):
drunk oxy
(
bSTURZ*DDMS
):
best oxy
(
bSTURZ*h2o
):
panzer
(
bSTURZ*Jinosta
):
1
bSTURZ*h2o
Wunderbar!
(
AIMLOCK.agsor
):
medic
(
bSTURZ*Oksii
):
Enemy spawns at 10 (+/-5s)...
(
AIMLOCK.tZx...
):
=bbAxis Spawned
(
AIMLOCK.agsor
):
Winghaven
(
bSTURZ*h2o
):
Spawn 0
(
AIMLOCK.agsor
):
medic
bSTURZ*h2o
Great shot!
bSTURZ*Jinosta
Hallo!
AIMLOCK.agsor
Ja!
(
AIMLOCK.agsor
):
[Spawnpoint 3]
(
AIMLOCK.agsor
):
[Spawnpoint 0]
bSTURZ*h2o
Wunderbar!
(
AIMLOCK.oldenSan
):
going medic
(
AIMLOCK.agsor
):
[Spawnpoint 0]
(
AIMLOCK.oldenSan
):
going APILAS
(
AIMLOCK.oldenSan
):
going medic
(
bSTURZ*h2o
):
Spawn 3
(
bSTURZ*Bonjwa
):
[spawn3]
(
bSTURZ*Bonjwa
):
[spawn3]
(
AIMLOCK.agsor
):
[Spawnpoint 3]
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
AIMLOCK.agsor
):
Winghaven
(
AIMLOCK.agsor
):
medic
(
bSTURZ*Oksii
):
Enemy spawns at 26 (+/-5s)...
(
bSTURZ*Oksii
):
Enemy spawns at 26 (+/-5s)...
(
bSTURZ*h2o
):
panzer
(
AIMLOCK.tZx...
):
=bbAllies Spawned
(
AIMLOCK.oldenSan
):
going medic
(
AIMLOCK.oldenSan
):
going keppi
(
AIMLOCK.oldenSan
):
going keppi
(
AIMLOCK.oldenSan
):
going mobile
bSTURZ*h2o
Wunderbar!
(
AIMLOCK.oldenSan
):
going medic
(
bSTURZ*Jinosta
):
0
(
bSTURZ*Jinosta
):
3
(
bSTURZ*Jinosta
):
0
(
bSTURZ*Jinosta
):
2
(
bSTURZ*Jinosta
):
2
(
bSTURZ*Jinosta
):
2
(
bSTURZ*Jinosta
):
3
(
AIMLOCK.agsor
):
[Spawnpoint 3]
(
AIMLOCK.oldenSan
):
going Tilulilu
(
bSTURZ*Bonjwa
):
[Field]
(
bSTURZ*h2o
):
Spawn 1