Map imageMap imageMap image

alpha

bSTURZ*ToMfu
bSTURZ*Jinosta
bSTURZ*Oksii
bSTURZ*DDMS
bSTURZ*h2o
bSTURZ*Bonjwa
sinnerman

4

:

2

beta

AIMLOCK.takerjay
AIMLOCK.REINA
AIMLOCK.agsor
AIMLOCK.tZx...
AIMLOCK.BRND
AIMLOCK.oldenSan

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
85
1.15
130
116
23873
21549
115
28
34
28
79
1.05

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
77
0.91
116
130
21549
23873
111
32
23
22
76
0.62

Match awards

Weapon awards

Chat

(
AIMLOCK.agsor
):
medic
(
bSTURZ*Oksii
):
Enemy spawns at 10 (+/-5s)...
(
AIMLOCK.tZx...
):
=bbAxis Spawned
(
AIMLOCK.agsor
):
Winghaven
(
bSTURZ*h2o
):
Spawn 0
(
AIMLOCK.agsor
):
medic
bSTURZ*h2o
Great shot!
bSTURZ*Jinosta
Hallo!
AIMLOCK.agsor
Ja!
(
AIMLOCK.agsor
):
[Spawnpoint 3]
(
AIMLOCK.agsor
):
[Spawnpoint 0]
bSTURZ*h2o
Wunderbar!
(
AIMLOCK.oldenSan
):
going medic
(
AIMLOCK.agsor
):
[Spawnpoint 0]
(
AIMLOCK.oldenSan
):
going APILAS
(
AIMLOCK.oldenSan
):
going medic
(
bSTURZ*h2o
):
Spawn 3
(
bSTURZ*Bonjwa
):
[spawn3]
(
bSTURZ*Bonjwa
):
[spawn3]
(
AIMLOCK.agsor
):
[Spawnpoint 3]
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
Need a Medic!
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
bSTURZ*h2o
):
The enemy is weakened.
(
AIMLOCK.agsor
):
Winghaven
(
AIMLOCK.agsor
):
medic
(
bSTURZ*Oksii
):
Enemy spawns at 26 (+/-5s)...
(
bSTURZ*Oksii
):
Enemy spawns at 26 (+/-5s)...
(
bSTURZ*h2o
):
panzer
(
AIMLOCK.tZx...
):
=bbAllies Spawned
(
AIMLOCK.oldenSan
):
going medic
(
AIMLOCK.oldenSan
):
going keppi
(
AIMLOCK.oldenSan
):
going keppi
(
AIMLOCK.oldenSan
):
going mobile
bSTURZ*h2o
Wunderbar!
(
AIMLOCK.oldenSan
):
going medic
(
bSTURZ*Jinosta
):
0
(
bSTURZ*Jinosta
):
3
(
bSTURZ*Jinosta
):
0
(
bSTURZ*Jinosta
):
2
(
bSTURZ*Jinosta
):
2
(
bSTURZ*Jinosta
):
2
(
bSTURZ*Jinosta
):
3
(
AIMLOCK.agsor
):
[Spawnpoint 3]
(
AIMLOCK.oldenSan
):
going Tilulilu
(
bSTURZ*Bonjwa
):
[Field]
(
bSTURZ*h2o
):
Spawn 1