Map imageMap imageMap image

alpha

..::$yndykator::..
..::DemarkcoFleming::..
..::Webe::..
..::TISKEN::..
..::h2o::..
..::dolbajob::..

2

:

4

beta

+/- 5 #Enigma
+/- 5 #pod$t3r
+/- 5 #ViKO
+/- 5 #misery
+/- 5 #s1lent
+/- 5 #oldenSan

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
84
1.06
202
190
32820
31716
210
68
52
58
77
0.83

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
78
0.94
190
202
31716
32820
147
58
41
44
72
0.77

Match awards

Weapon awards

Chat

(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
..::h2o::..
):
xd
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #pod$t3r
):
PANZER
(
..::h2o::..
):
xd
(
..::DemarkcoFleming::..
):
Explore the area!
..::Webe::..
Great shot!
+/- 5 #pod$t3r
XD
(
..::DemarkcoFleming::..
):
Explore the area!
(
..::DemarkcoFleming::..
):
Explore the area!
..::h2o::..
xd
(
..::dolbajob::..
):
why is gng open door
(
..::dolbajob::..
):
2 5
(
+/- 5 #s1lent
):
cov.garand
(
+/- 5 #misery
):
GOING. ENGI
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #ViKO
):
1
(
+/- 5 #ViKO
):
default
(
..::DemarkcoFleming::..
):
Explore the area!
..::h2o::..
Hallo!
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #s1lent
):
med.
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #pod$t3r
):
MEDIC
..::h2o::..
Great shot!
(
+/- 5 #ViKO
):
4
(
+/- 5 #misery
):
^GOING. PANZER
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #pod$t3r
):
0
(
+/- 5 #pod$t3r
):
4
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #pod$t3r
):
MEDIC
(
..::DemarkcoFleming::..
):
Explore the area!
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #pod$t3r
):
4
(
+/- 5 #ViKO
):
4
(
+/- 5 #misery
):
GOING. fOPS
(
+/- 5 #pod$t3r
):
PANZER
(
+/- 5 #ViKO
):
4
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #pod$t3r
):
MEDIC
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #ViKO
):
default
..::DemarkcoFleming::..
Hallo!
(
+/- 5 #ViKO
):
default
(
+/- 5 #ViKO
):
default
(
+/- 5 #ViKO
):
4
(
+/- 5 #s1lent
):
med.
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
sol.pf
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #ViKO
):
4
(
..::dolbajob::..
):
:)
(
+/- 5 #ViKO
):
4
(
+/- 5 #ViKO
):
4
(
+/- 5 #s1lent
):
fop.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #ViKO
):
4
(
+/- 5 #s1lent
):
med.
(
..::DemarkcoFleming::..
):
Explore the area!
(
..::h2o::..
):
Danke!
(
+/- 5 #pod$t3r
):
0
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #ViKO
):
4
(
+/- 5 #misery
):
^GOING. PANZER
(
..::dolbajob::..
):
Ja!
(
+/- 5 #pod$t3r
):
xd
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #s1lent
):
Sorry!
(
+/- 5 #s1lent
):
Sorry!
(
+/- 5 #s1lent
):
Sorry!
(
..::dolbajob::..
):
55
(
+/- 5 #ViKO
):
Need a Medic!
(
+/- 5 #misery
):
GOING. MEDIC
(
..::DemarkcoFleming::..
):
MEDIC
..::h2o::..
Great shot!
..::h2o::..
Great shot!
..::h2o::..
Great shot!
(
+/- 5 #ViKO
):
Enemy spawns every 20 seconds: next at 30
(
+/- 5 #ViKO
):
Enemy spawns every 20 seconds: next at 30
(
+/- 5 #ViKO
):
Enemy spawns every 20 seconds: next at 30
(
+/- 5 #ViKO
):
Enemy spawns every 20 seconds: next at 30
(
..::dolbajob::..
):
Ja!
(
..::DemarkcoFleming::..
):
COVERT
(
..::DemarkcoFleming::..
):
COVERT
(
..::DemarkcoFleming::..
):
COVERT
(
..::DemarkcoFleming::..
):
Spawning @ Forward bunker
(
..::DemarkcoFleming::..
):
Spawning @ Command post
(
+/- 5 #ViKO
):
Need a Medic!
(
..::DemarkcoFleming::..
):
ENGSMG
(
..::DemarkcoFleming::..
):
ENGSMG
(
..::DemarkcoFleming::..
):
ENGSMG
(
..::DemarkcoFleming::..
):
MEDIC
..::h2o::..
Great shot!
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #pod$t3r
):
MEDIC
..::h2o::..
Wunderbar!
..::h2o::..
Wunderbar!
(
..::h2o::..
):
panzer
(
..::DemarkcoFleming::..
):
xD
..::h2o::..
Wunderbar!
(
..::dolbajob::..
):
Ja!
..::h2o::..
Wunderbar!
..::h2o::..
Great shot!
(
..::h2o::..
):
Ja!
(
+/- 5 #s1lent
):
Fire in the hole!
(
..::DemarkcoFleming::..
):
COVERT
..::h2o::..
ykurwo
(
..::$yndykator::..
):
Need a Medic!
(
+/- 5 #s1lent
):
Fire in the hole!
(
..::DemarkcoFleming::..
):
MEDIC
(
..::DemarkcoFleming::..
):
MEDIC
+/- 5 #oldenSan
Great shot!
(
+/- 5 #s1lent
):
fop.
(
+/- 5 #s1lent
):
fop.
(
+/- 5 #misery
):
GOING. fOPS
(
+/- 5 #pod$t3r
):
PANZER
(
..::h2o::..
):
field