Map imageMap imageMap image

alpha

..::$yndykator::..
..::DemarkcoFleming::..
..::Webe::..
..::TISKEN::..
..::h2o::..
..::dolbajob::..

2

:

4

beta

+/- 5 #Enigma
+/- 5 #pod$t3r
+/- 5 #ViKO
+/- 5 #misery
+/- 5 #s1lent
+/- 5 #oldenSan

alpha

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
93
1.21
119
99
19032
16386
128
38
34
31
77
0.62

beta

name
eff
kdr
kills
deaths
dmg g
dmg r
hs
gibs
sk
rev
tmp
utro
69
0.84
99
119
16386
19032
76
19
23
19
75
0.65

Match awards

Weapon awards

Chat

(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
+/- 5 #ViKO
):
Enemy spawns every 30 seconds: next at 14
(
..::h2o::..
):
xd
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #pod$t3r
):
PANZER
(
..::h2o::..
):
xd
(
..::DemarkcoFleming::..
):
Explore the area!
..::Webe::..
Great shot!
+/- 5 #pod$t3r
XD
(
..::DemarkcoFleming::..
):
Explore the area!
(
..::DemarkcoFleming::..
):
Explore the area!
..::h2o::..
xd
(
..::dolbajob::..
):
why is gng open door
(
..::dolbajob::..
):
2 5
(
+/- 5 #s1lent
):
cov.garand
(
+/- 5 #misery
):
GOING. ENGI
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #ViKO
):
1
(
+/- 5 #ViKO
):
default
(
..::DemarkcoFleming::..
):
Explore the area!
..::h2o::..
Hallo!
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #s1lent
):
med.
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #pod$t3r
):
MEDIC
..::h2o::..
Great shot!
(
+/- 5 #ViKO
):
4
(
+/- 5 #misery
):
^GOING. PANZER
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #pod$t3r
):
0
(
+/- 5 #pod$t3r
):
4
(
+/- 5 #pod$t3r
):
ENGINEER
(
+/- 5 #pod$t3r
):
MEDIC
(
..::DemarkcoFleming::..
):
Explore the area!
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #pod$t3r
):
4
(
+/- 5 #ViKO
):
4
(
+/- 5 #misery
):
GOING. fOPS
(
+/- 5 #pod$t3r
):
PANZER
(
+/- 5 #ViKO
):
4
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #misery
):
GOING. MEDIC
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #pod$t3r
):
MEDIC
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #ViKO
):
default
..::DemarkcoFleming::..
Hallo!
(
+/- 5 #ViKO
):
default
(
+/- 5 #ViKO
):
default
(
+/- 5 #ViKO
):
4
(
+/- 5 #s1lent
):
med.
(
..::DemarkcoFleming::..
):
Explore the area!
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
sol.pf
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #ViKO
):
4
(
..::dolbajob::..
):
:)
(
+/- 5 #ViKO
):
4
(
+/- 5 #ViKO
):
4
(
+/- 5 #s1lent
):
fop.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #s1lent
):
med.
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #ViKO
):
4
(
+/- 5 #s1lent
):
med.
(
..::DemarkcoFleming::..
):
Explore the area!
(
..::h2o::..
):
Danke!
(
+/- 5 #pod$t3r
):
0
(
+/- 5 #pod$t3r
):
MEDIC
(
+/- 5 #ViKO
):
4
(
+/- 5 #misery
):
^GOING. PANZER
(
..::dolbajob::..
):
Ja!
(
+/- 5 #pod$t3r
):
xd
(
+/- 5 #misery
):
GOING. MEDIC